Happy Thursday everyone! For us, Thursdays are special because we get bagels delivered to our office in the morning, but more importantly we also get to put up t …
Continue reading Marriage Equality in Star Wars: The Old Republic – The MMO Report
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NASA is exploring the strange new world of social and mobile gaming, with two new game apps designed to educate about math, flight, and the history of space exploration.
Sector 33 for iOS is an air traffic control simulator, in which players manage the speed and route of up to five planes coming into San Francisco from the east. Instead of the breezy gameplay of Flight Control, you have to deal with actual wind and other real-life complications.
Space Race Blast Off is a virtual game show on Facebook in which players compete to answer space-related trivia for points, in categories including “technology,” “astronauts,” and “math.” Go learn something!NASA totally makes iOS and Facebook games now originally appeared on Joystiq on Thu, 02 Feb 2012 15:30:00 EST. Please see our terms for use of feeds.
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Max Payne 3 shows off his man-stopping “608 Bull” revolver in the latest trailer. Or, in Portuguese, since that seems to be the language of the people Max is shooting, it’s the 608 Touro. We initially guessed “burro.” But, no, that’s “donkey” in Spanish. The “608 Donkey” sounds like an awesome gun …Continue reading Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills) originally appeared on Joystiq on Thu, 02 Feb 2012 16:00:00 EST. Please see our terms for use of feeds.
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Despite using more electricity than a Lady Gaga performance and being the size of a small cathedral, the Game Gear was a pioneering handheld system than did many things better than its contemporaries. Twenty-two years later, the heart and soul of Sega’s plucky little handheld lives on in the Nintendo 3DS Virtual Console.
Shinobi and Sonic Triple Trouble have both been rated by the ESRB for the 3DS, which indicates that the ports are close to, if not entirely ready for release. If you had told us 22 years ago that someday we’d be playing Sega games on a Nintendo handheld, we’d have pushed you off the monkey bars.ESRB rates Game Gear games for 3DS originally appeared on Joystiq on Thu, 02 Feb 2012 15:00:00 EST. Please see our terms for use of feeds.
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PlayStation 3 Call of Duty Elite premium members can download the first Modern Warfare 3 DLC add-on from 28th February, publisher Activision has announced. It’s the same two maps – Piazza and Liberation – that debuted on Xbox 360 last month. There’s no word on when PC and non-Elite subscribers can get their hands on the maps. Read more…
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Deus Ex game director and producer, and Disney Epic Mickey creator Warren Spector will receive the Lifetime Achievement Award at the 12th Annual Game Developers Choice Awards (GDCAs) for his contributions to the art and science of games. The Game Developers Choice Awards, held at GDC yearly, are the leading peer-based video game industry awards celebrating the industry’s top games and developers. With a career in games spanning nearly 30 years, Warren Spector has earned …
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Players with a paid Call of Duty Elite membership on Playstation 3 will be able to snag two new Modern Warfare 3 maps, Liberation and Piazza, on February 28. Both maps launched for Xbox 360 Elite premium members on January 24, and we presume they will come to non-Elite and PC players eventually — possibly another month after the PS3 version goes live.
Or possibly another two months, just to really rub it in, like the below screens for Liberation and Piazza will do.Gallery: Modern Warfare 3 – Call of Duty Elite Season Content (Liberation and Piazza)PS3 CoD Elite premium members to get new old maps in February originally appeared on Joystiq on Thu, 02 Feb 2012 13:20:00 EST. Please see our terms for use of feeds.
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One of the benefits of digital games from the publisher’s side, at least in theory, is flexibility with pricing. With the cost of manufacturing and shipping physical games out of the way, it’s also a cheaper method of distribution. Considering consumers aren’t getting as much for their money — no box, no manual, no ability to sell or let someone borrow a game — it makes sense that digital games would be cheaper than their physical counterparts. That will be the case when shopping for Vita games in North America, though it would appear the discount we’ll be enjoying is not nearly as much as it should be.
Reports of Best Buy stores getting Vita demo units in have surfaced in recent days. One NeoGAF member got to spend some hands-on time with the system ahead of its launch on February 22 and photographed a screen showing pre-orders for the digital versions of certain Vita games. Presumably these digital games Best Buy is offering would come in a form similar to Patapon 2‘s retail version where you’re given a code to download the game from the PlayStation Store.
Like many, Soul Calibur grabbed my attention from the minute I bought a Sega Dreamcast. The flexible fighting system, the impressive 8-Way Run, and the accessibility of Namco’s weapon-based fighter made it my game of choice for months after release. The hefty amount of single player content kept me busy for hours, and inviting friends over for versus play led to plenty of memorable victories and crushing defeats.
Since then the series has continued to enjoy a reputation as one of the most accessible fighting games ever created — and Soulcalibur V continues to thrive on that same idea. But perhaps the series’ most important contribution to the world of kickpunch games is the hefty amounts of depth layered within each installment. Sure, a button-mashing novice could… well… mash away at the controller and discover useful moves to win, but a hardcore player could take that knowledge one step further and perform a dizzying series of juggling combos that could crush the soul of any irreverent newbie.
NeverDead is a game, and it can be completed. In my opinion, those are the two truths that cushion the space between a D- and an F. Remove those two facts, and you’re left with an amateur effort that redefines the boundary between bad game and flat-out punishment.
For those of you fortunate enough to not know, NeverDead is an action game built around the titular conceit that your character is immortal. As you hack and slash your way through hordes of undead creatures, you’ll inevitably lose an arm, leg, or even your head. At this point, you’re then tasked with roaming the chaotic battlefield in search for the missing appendages. Maintaining your limbs is a Sisyphean task, as even the slightest bit of damage ends up removing a handful of
bodyparts. NeverDead isn’t the first game to employ an immortality mechanic — the Wario Land series has been handling this concept with creative grace for the past 20 years, and Planescape: Torment set the standard for “immortal protagonist” back in 1999. But for every way that Nintendo succeeds, NeverDead seems to fail.