N64 Sin & Punishment Almost Used Wii Remote-like Sensor



Sin & Punishment: Star Successor is on track to launch in the U.S. this summer, a decade after the N64 original was released in Japan. To bring North Americans who haven’t played the Virtual Console version up to speed, president Satoru Iwata gathered several developers who were involved with the original project to discuss their memories for the latest Iwata Asks.

Particularly interesting is the revelation that a peripheral was in development for the N64 at the time that would have functioned as a pointer of sorts.

Treasure president Masato Maegawa briefly mentioned the peripheral during the discussion, but said that the developer decided not to use it because it would have lengthened development time.

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