Darksiders’ Joe Madureira Talks Comics, Sequels

Darksiders’ Joe Madureira Talks Comics, Delays, Sequels

We go crazy in-depth with the famed comic artist on his company’s first game.

By Andrew Hayward

THQ’s Darksiders has been on the horizon for more than two years, but the original action IP will finally make its debut in January. Much of the hype to date has centered around the guidance of artist Joe Madureira, and perhaps rightly so — the 34-year-old was hired by Marvel Comics while still in high school, and penciled a three-year run of the Uncanny X-Men, followed by his own Battle Chasers series for WildStorm.

As his studio, Vigil Games, finishes up work on the Xbox 360 and PlayStation 3 title, we spoke with Madureira to discuss his transition from comic creator to game designer, the genesis of (and religious/gaming inspirations behind) Darksiders, and what we can expect to see in a potential sequel.

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