Japan Review Check: SMT: Strange Journey


You don’t need to be a hardcore gamer (for that matter, you don’t need to have ever touched a controller in your life) to realize that Shin Megami Tensei: Strange Journey lives up to its name. Just look at the box. Simple.

The newest MegaTen, due out October 8 in Japan, got reviewed in this week’s post-TGS issue of Famitsu magazine — and the adulation came fast and furious all over Atlus’ latest. The game nabbed a total of 36 points out of 40 from Famitsu’s reviewers, all of whom had nearly nothing but good things to say about it.

“Strange Journey is balanced pretty severely throughout, but the game itself is kind, and there’s constant tension as you’re having fun exploring around,” wrote one. “Combining demons is the greatest asset the game has — they give you better results the more you use them, encouraging you to keep plugging away, and the battles are strategic enough to never get old. The experience is totally worth it, and it’s easy to get wrapped up in this unique world.” Another agreed: “The game’s accessible enough that series fans and people just passing by can enjoy this equally. The tutorial’s nice, and the mission goals are clear enough that you’re never really lost.”

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