Cryptic: Microsoft’s ‘Baffling’ MMO Issues Delaying 360 Champions Online

Champions Online

Champions Online is ready to fulfill your superhero fantasies on September 1… but only if you’re playing it on a PC. Cryptic Studios hasn’t said much about the status of the Xbox 360 version, but now CCO Jack Emmert has told VG247 that although they’re “ready to go,” Microsoft’s issues with MMOs on the 360 are delaying its release.

“Microsoft’s a big company, and they have to work out all the various issues related to MMOs,” Emmert said. “It just takes time for the big beast known as Microsoft to get moving. I really have no explanation other than that, because it’s as baffling to developers as it is to everyone else.”

Although exactly what these issues are was not detailed, it appears as if Cryptic isn’t alone in facing them. During GamesCom last week, Square Enix producer Hiromichi Tanaka said that Microsoft’s MMO policies with Xbox Live were similarly holding up a 360 version of Final Fantasy XIV. “For FFXIV, because 360 has its own policy with Xbox Live that is different from [the] internet, that’s something we’re in discussions with Microsoft [about], to come to an agreement,” Tanaka said. “That’s one of the reasons it’s not going to be launched [simultaneously].”

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