Make no mistake about my affinity for Star Trek (even if Mr. Anthony Gallegos and myself occasionally get into heated “I’m the bigger Star Wars fan because…” conversations). I feel I could also hold my own pretty well when it comes to all things Trek. For example, how do you defeat a Behemoth Alien? You kick it in its knees. So when Naked Sky Entertainment was going to bring by Star Trek: D-A-C for a hands-on demo, I snatched up the chance to see how the new Trek game has come together.
In short, it’s a casual, top-down space arcade game that has little connection to the movie besides the official sound effects, music, and starship models. If you’re looking for a deeper Trek game, then I suggest you look into the vault of PC and console games to find yourself a few gems (Jeremy Parish and I will be talking about classic Star Trek games on the next Retronauts). The point of D-A-C really depends on the mode of play you pick from the game’s menu at the start. There are three game types available: Versus (six on six over LIVE or PSN), Co-Op (six players over LIVE or PSN versus six AI controlled players), and Solo (you plus 11 AI controlled players).