Take a look at the screens for Rogue Warrior, particularly the ones from when Bethesda announced the game back in 2006. Note how it looks completely different today — that’s what re-evaluating a project and then changing the developer and the general direction will do for ya.
Originally, Rogue Warrior was going to be a sort of open-world, modern-day Navy SEAL shooter that used a tile-based level-generation-algorithm for multiplayer. The Rogue Warrior that will be hitting shelves this holiday will be a more traditional military-themed shooter that takes place during the ’80s (there are numerous references to the Star Wars program, which firmly puts it back decades earlier than the game’s original North Korea-centric premise), ditches the tile system, and stars Mickey Rourke. It’s made quite a transformation within these past two years.